Here’s the second of my ships for Bring Out Your Lead 2015. She was the first ship I bought for this project after seeing
Harry’s nice Megabloks ships. The detail on these toys is realy very good and
with an expert paintjob they’d come up really nicely. Mine will not be an
expert job in part because I find at the moment I don’t have much patience and
would rather devote the times when I find the focus to painting miniatures
(and, of course, sculpting more Space Dorfs). So the painting is rather rushed
and I might go back and work into it if I feel like it nearer the time. I did
notice that fellow Oldhammerer Paul Ede has the same boat in his
hobby cupboard so it will be interesting to see his take on it. Right, to the
step by step….
The concept for the ship was initially an Orc hulk, then it
was an Orc hulk under the captainship of my favourite old Ogre and towed by a Goblin
airship (stay tuned…) but now the back story is a pirate Orc crew that was ‘rescued’
from their shipwreck by a mysterious Ogre shaman. Turns out he owed patronage
to Father Nurgle and the Orcs and their Goblin skivvies are now fated to sail
the seas forever in thrall to the plague ship THE NURGLITCH. If they ever set
foot on land the rot would catch up with them and they would crumble to the
dust beneath their feet.
The ship itself is a plastic Megabloks pirate ship so it has
bumps all over the deck. First job, do away with the bumps! Originally I
planned to grind them back and carve in extra detail with a dremel since the
sculpted planks are actually quite nice. But that plan kind of disintegrated
and I opted for the quicker method of covering the studs with lolly sticks.
They were snapped rather than cut to give an old, weathered look and I left the
studs on under them to make it look a bit gappy.
Oh, before I did this I
chopped a chunk out of the middle of the ship since it was a bit long as it was
and I wanted it to have a stumpier, Orcy, hulky look. That left some space in
the middle to be filled with splintered lolly sticks and I also built a
platform on one side so the crew could get down to a couple of dinghies. In our
trial game one of my crew leapt spectacularly onto an island and splatted
himself across the beach so from now on dinghies are a good idea! Except, I
know, fluff says they die if they touch land… there is another piece to this
jigsaw but that’s for another post!
A note on Squigs. One of the things to come out of our trial
game was the idea of having a Squig Minelayer and so I have moved the ribcagey
bits of the ship around to give myself a Squig Launsher on the bow. The Squigs
are in a ready-made pit in the deck and are hoisted onto the ribcage stone
thrower with the hook on the jib arm. Then they are flung across the waves. If
they hit a ship or land they count just like a stone thrower and the
unfortunate Squig is splattered across whoever happens to be in the way. If the
Squig lands in the water, however, it acts as a mine, chomping a big chunk out
of the hull of any ship that bumps into it. For this purpose I made some
submerged Squig counters. The Nurglitch is limited to 5 Squig mines, but it has
a little hatch in the stern for retrieving Squigs which scamper up a reinforced
corridor in the ship to be flung again from the bow.
There is another hole in the stern of the boat which leads
to the aforementioned hatch. The bone pile around this I like but the hole I’m
not so keen on so I dug around for something to fill it. I settled on this guy.
He’s an Arabyan relic, a monument to the plagues that destroyed the Arabyan
tribesmen who had enslaved the Ogre Shaman’s clan and forced them to labour at
building great cities and temples. Through the plague they were liberated…
hence, or perhaps due to, the Shaman’s allegiance with Chaos. I added the
boils, scarring and entrails to one side of the statue and perched the closest thing
to a Nurgling I have (an Oakbound Minis Bugle) on its shoulder.
Bases! I’d never painted miniatures on one base and then cut
their slotta tabs and pinned them on other, more scenic bases until I decided
to rebase my Fimir. Pleased with the results I thought I’d try it intentionally
this time. So here are the basic bases I’ll be going for, boarding to match the
ship deck. I’ve used Rackham Confrontation bases because they have a slightly
steeper slope, slightly smaller top and are a bit higher. All things I think
look nicer. To make sure they match I painted the bases at the same time as the
ship, masking the black sides to keep them fresh, I find painting base sides
black never looks as nice as the original plastic.
So the painting begins… now this doesn’t look much different
from the original I grant you! I wanted to keep a pale, weather-beaten and
ghostly/unwell look. I have, however, given it a base of dark brown, misted a
dark green, a pale green and an ochre over the top to give some mottling,
texture and variation to break up the surface.
After drybrushing up to neat white around the edges (looks
especially nice around the bases, contrasting with the black border) and
yellowing the bones with some washes (very dilute flesh wash and khaki) I
painted in the sculpted ropes and ironwork in black and did the sea in the same
way as the Ironclad (except the wave tops, haven’t got there yet). The metal
will get a good rusting. The ghostly sections on the side I washed and then
drybrushed in a Nurgly purple, blending the wash into the surrounding wood to
give a bruised look. Then I dribbled weedy green down the sides of the ship.
The sides will get some crackly rust weathering as well.
Lastly I mixed up some standard polyester layup resin and dribbled
it in pools and on some of the bases. This dries nicely translucent and glossy
giving a slimy effect, although it hasn’t photographed very well. I’ll do some
more down the steps in a while as I think they would benefit from being a bit
sludgier!
And there she is so far. Still more to do, but at least the
crew for this one is nearly painted! Just over two months to go…