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Showing posts with label War of the worlds. Show all posts
Showing posts with label War of the worlds. Show all posts

Tuesday, 22 December 2015

A New Year's retrospective-futurespective for Oakbound Studio

It's nearly the end of the year, as I'm sure you've noticed, so I thought this would be a good opportunity to have a look at what happened at Oakbound in 2015 and ask some important questions about what I want to happen next year. For the latter part I'd like to ask your help, but more about that later down the page.



The beginning part of 2015 saw a couple of important events, one for Oakbound and the other for me. First we shipped (after a lot of unavoidable hassle which I hope not to experience again!) The Woods Kickstarter miniatures. Yes, it really did take five months to mould, cast and ship and since that period involved my having to make hasty arrangements to get bits resculpted and cast by three different companies in order to not keep backers waiting any longer than necessary the final sending of those boxes was a great relief. If you've noticed that there are still only a tiny fraction of the figures we produced on the webstore that's because of the rate at which my painting was able to go before getting caught in the next thing...



I got married! Not of enormous significance to Oakbound maybe (although my wife Solly has generously donated space in her studio and a substantial amount of her excellent artwork to the company) but certainly a momentous occasion for myself and one that kept me away from big developments with Oakbound for a few months.



The Summer and Autumn were more productive on the Oakbound front with the Legends of British Steampunk Kickstarter gearing up and a couple of trade shows where we sold the last copies of our first Tripods! board game print run and a significant number of The Woods miniatures. Completing the Legends Kickstarter at 500% was a very positive way to end the year and I'm now leaving the casting in the capable hands of Kieven at Lancer Miniatures whilst I go off on Honeymoon.



So, LOOKING AHEAD TO 2016 then...

There have been two very key developments from the previous year. The first is that Tripods! is currently earmarked for an international release and a significant amount of work has been undertaken to make the system more strategic for the adult board game market. The developments need some serious playtesting in the spring but we're hopeful it will be ready for print in the next 6 months.


The second development is with a game system called 'Factious Waste' which a number of followers of this blog and the Oldhammer Forum have been testing during 2015. Talking to visitors at the trade shows one thing that is apparent is that selling miniatures without a game system supporting them can be confusing for some people. A slight frustration of 2015 has been having a huge amount of background for The Woods produced for a couple of aborted attempts to work with people producing roleplay systems and which has yet to see publication. That, and wanting to release Factious Waste but knowing that the miniature and background development is a good year or so away from being ready, has prompted me to make a significant step which I believe is going to make some future developments much easier. I have stripped the rules-set (all 4 pages of it!) from Factious Waste and left it as a background-free system I'm calling Systemmech. Legends Kickstarter backers have had a chance to download and try out Systemmech with a Legends plug-in which gives a good idea of where I'm going with this.




So, my hope for the next year is to finish testing and release Systemmech, a cards-free, dice-free tabletop roleplay system consisting of a short, free, downloadable rulebook. THEN to release a series of printed supplements with equipment lists, skills trees, scenario ideas, narratives, character classes and, most importantly, a ton of background for each of the miniatures ranges to allow their use not only with Systemmech but also with any wargame or roleplay system players wish to plug the setting into.

All going well with the casting process, the success of the Legends Kickstarter  puts Oakbound at a position where I hoped we'd be this time last year, with a comparatively small but usable pot of money to invest in developing a setting.

NOW, this is where I need your help.
With the two Kickstarters we've run so far we've got a small but strong core of supporters. Kickstarter is something of an odd beast, I'm very keen on it but I know some people, especially with established businesses, aren't since it has taken a lot of trade away from the small companies who aren't using the platform. Meanwhile, companies like Mantic, with a customer base and reputation large enough not to need Kickstarter any more, are still using the platform for the coverage it provides for them. My own take on Kickstarter is that it is a wonderful opportunity for someone like myself with ideas I'd like to make flesh but no supply of capital to enable that to happen without the support of other people who think those ideas are worth pursuing. BUT, at the point at which the company has enough capital to go it without crowd-funding platforms I think it SHOULD, to allow others to benefit from Kickstarter without being overshadowed by established giants, and to grow the business practice of the individuals running company.

For this reason I would like Oakbound to not have to resort to Kickstarter in 2016 (or afterwards) As I say, we have a small but usable pot of money to invest in the development of our settings and systems now and I believe we should use it for that rather than banking it and then asking backers for more money through crowd funding. That doesn't mean necessarily we won't need to do pre-orders, but it represents a move away from the startup stage and I'm very excited about it.

HOWEVER....

From this point it would be very easy to crash back to the point of not having any funds rather than building on the funds we have available to invest in the necessary and hefty expenses such as getting artwork commissioned, printing books, paying painters and sculptors to work on the miniatures I find myself not having time to work on and so forth. WHATEVER WE DO WITH THE FUNDS WE HAVE NOW HAS TO REALLY COUNT! So I'd like to ask a few questions of this blog's readers if I may. It won't take long, but it really is important to me as the future of Oakbound Studio could really hang on this one decision.

The decision is... which setting do we go for as a starter? You can find a description of the settings and a few related questions
courtesy of Survey Monkey (here). You don't need to sign up or provide personal details or anything. I'd be very interested to see what you think, grateful for your participation and would love further feedback and ideas. Please do feel free to post on the Facebook Page.

Thank you again, and Happy Christmas!
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Thursday, 20 March 2014

The flare coming from Mars.... Tripods! begin their journey to earth.

 
 


I've just placed the order for the first batch of Tripods! the board game, scary but exciting times for me... had to check a hundred times to make sure there were no typos! The estimated shipping date is April 11th so should be here in plenty of time for the UK Games Expo, even given Custom's principle of holding stuff for ages!
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Monday, 30 September 2013

Red October... Red Weed that is!


Well folks, it's October and that means there's only 31 days left to pre-order your copy of Tripods! the War of the Worlds board game with all its Victorian Martian invasion goodness. Here's a little video to whet your appetite and show you what your £35 gets you, besides hours of family-friendly fun for the winter!

Please excuse the fuzziness, my camera doesn't do video well. The graphics are nice and sharp I assure you! If you'd like the full, annotated version of the play-through visit our facebook page here.
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Saturday, 21 September 2013

Tripods! new Facebook page

You can now follow everyone's favourite Martian invasion at

Tripods! the board game

featuring an unboxing, video run-through and detailed photo album guide to playing. The video is reproduced below:



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Wednesday, 11 September 2013

The Comet Has Landed! TRIPODS! has launched!

It's official,

Tripods! the board game of Martian Invasion in Victorian London is available to buy RIGHT NOW at the game crafter

Of course, if you're not in States shipping's quite pricey right now- so we're trying for a European production run which you can support by pre-ordering your copy now at www.indiegogo.com/projects/tripods-the-board-game and spread the word, we need to sell 400 copies to fund the print run! If you want to take the quantity up with anyone, most of that is tax for the UK government!

 
Tripods! will be available to play at the Asylum Steampunk Festival in Lincoln this weekend (website), you'll find us in the Duke William on Bailgate from 11-4 and, even better, you don't need to be a Steampunk or have a ticket to get in! Just come say hello. We'll also be at Bristolcon on the 26th October and are open to invites to any other events you may care to have!
 
The campaign closes on the 31st October, but don't give us a Halloween trick by waiting until then! If we clear the target early there'll be reward perks available such as some juicy metal Tripod minis which will be strictly for campaign backers only!


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Sunday, 8 September 2013

TRIPODS! The Invasion of the US has begun!

That's right folks, you lucky people in the US can now purchase a copy of Tripods! The War of the Worlds board game by visiting

The Game Crafter

Of course, if you're elsewhere in the world you can buy from there too, but the postage is quite pricey. An Indiegogo campaign for a UK/European launch will be starting very, very soon. Keep posted for updates, or email Geoff@propworkshop.co.uk to be added to the mailing list.



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Wednesday, 28 August 2013

The Eve of the War.... TRIPODS! prototypes arrive.

The prototype copies of Tripods! arrived earlier in the week... after sitting in the sorting office for ten days. Four shiny new sets to play with and drum up interest for the European print run. Potential US customers will be able to order these sets direct from the manufacturer from next month, the Kickstarter for the UK and European release will be happening in October so the games should be ready for December. We'll need 300 orders to go ahead so please spread the word and watch this space for all your Christmas shopping needs! If we clear the required total there will be some funky additional goodies too as a thank you.


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Tuesday, 30 July 2013

It was the beginning of the rout of civilisation, of the massacre of mankind!

Coming soon- Tripods! The board game

As of this afternoon, four prototype copies began on their way to England.
I believe fired direct from Mars by some kind of enormous gun.

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Tuesday, 18 June 2013

Tripods! Board of this game already....

This week I have uploaded the artwork for the board game, ready to be printed. Now I have to work on the cards and have patience whilst my lovely partner paints the stunning images for the box and character art. Here's a sneak preview of the board as the game starts:


And as the Red Weed takes hold:



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Sunday, 9 June 2013

From the timeless worlds of space... The martians have landed!

This time it's not about those pesky Techpriests, for something else lurks on that dark, forbidding planet!

-----------------TRIPODS!--------------------



I've mentioned to some people how I've been making a War of the Worlds based board game called TRIPODS! which is currently in playtest stages (If anybody happens to be of the steampunk persuasion and attending the famed UK convivial 'Weekend at the Asylum' in Lincoln you may have the chance to play (and even take home if you're VERY lucky!) one of the first prototypes. I finished the Tripod model this morning and it has been posing for shots which will be turned into artwork for the game. The pen and ink sketches for the board and cards have been completed but my other half is going to produce oil paintings for the characters and Tripod art over the next few months, based on photos now taken.

  

Here's a brighter shot for an all-round view. I wanted the Tripod to look like it had a kind of musculature, the book mentions that Martian technology seems to have evolved without the wheel and it seems the best way of avoiding any kind of rotary motion in creating a machine is to use a kind of  advanced 'smart' technology, using memory materials to create sinews and tentacular devices. The 'hood' of the martian machine is based loosely on a cobra and intended to give an impression of the shape of the creature within, with a few of the pilot's creepy tentacles protruding from gaps in the scales. It's hard to see from this angle, but the top of the Tripod has a hatch where the martian enters, the ridged panels down the 'spine' of the machine extending to form a ramp for entry. The arrays around the front of the hood are mirrors and lenses for increasing visibility, an extension of the periscopic device used to survey and aim the heat ray from the cylinder pit. The heat ray itself is the small brass 'funnel' wielded by one of the machine's tentacles. There is a similar box from which the black smoke issues. It looks fairly harmless until....



Kazzzzzzaaaaappppppp!

I'll post some more pics of the game art as it progresses.


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Fimm McCool's

Fimm McCool's