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Showing posts with label skeletons. Show all posts
Showing posts with label skeletons. Show all posts

Wednesday, 2 July 2025

Undead artillery

 



For the Big Orange Book table recreation I am putting on at BOYL this year I require 5 skeleton bolt throwers and crew. I don't actually know what these bolt throwers are, I guess they could be historical? In any case I wasn't going to spend ages tracking them down when Alternative Armies produce a perfectly serviceable undead bolt thrower, and have just released a bunch of skeletons which work perfectly as crew. 


I built balsa wood stands for them and bent the bow arms to make them look a bit more similar to those in the picture. There's a nice lot of skully detail on these but I decided to just base coat and wash them to give the dark, nondescript look in the original photo.

The Alternative Armies weapon pack designed to go with the skeletons with open hands includes a bunch of spears. These work quite nicely in size and shape as a supply of fresh bolts.


Whilst I was at it I made this 'enhanced' skull chucker. The free see no, hear no, speak no skellies AA were giving away a few months ago all made me think they were going "oh no!" so I wanted to use them for something suitably dramatic. The idea being that the fourth crewman has been a bit close whilst the gun fires and has rather gone to pieces as a result. It's not quite as I imagined, I find myself a bit short on skeleton parts again! But it's quite fun nevertheless.

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Monday, 30 January 2023

Reign of the Lichemaster- Some characters of note

My final (for now) post of Lichemaster miniatures focuses of some named characters previously not included or with less-than-brilliant photos. The only newly painted piece here is where we shall start...


Kristoffe Earlee, vampiric necromancer lord, was the 2022 BOYL exclusive mini. As a Bob Olley sculpt he naturally divides opinion, but since my Lichemaster is a Bob Olley sculpt it seemed rude not to include him. The intention was to fit as many references to a late-lamented popular actor as possible. How many can you find?






I've shown Kemler himself before, but worth repeating with better lighting and a funky backdrop! As mentioned he's a slightly modified Essex miniature with (I think) a Reaper steed.


Some of the dead dwarves of Gimbrin's mine, including Gimbrin Finehelm himself and Bardak the Loremaster (a modified sculpt by Curtis Fell from an old Circle of Chaos Kickstarter).



The Bogie Bogles and former agitator Grimwald Calico, complete with bomb. The similarity in garb and poses between the Boney Bomber and model given for Calico in the scenario pack can't be accidental, surely? Yes, Corabell has a pet rat.


And finally, my three skull chuckers that don't really fit anywhere else.






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Friday, 1 July 2022

La Maisonmort

 


Finishing my undead army is one of the many challenges I have set myself over the next year. It's basically there, but once I start picking up the units again I reckon I will discover a whole lot of places I put down the models, walked away from the brush and now need to summon stamina to start work again. So... this month having been the #JusticeForGary Gary Morley challenge I thought I should do some undead and get the mojo back. The plan is to finish the army as a Deadcember entry this year but since there's likely to be more there than I think I may need to start earlier. 

These were bought especially and painted from scratch (having been stripped first) so they don't count towards reducing the workload, but they have got me realising it's not going to be quite as labour intensive as I feared to add all the yellow and black chequers to my 'Dead Monks of La Maisontaal' unit. Maybe that will get picked up again sooner rather than later. The army is themed around Kemler who, having decimated the monastery of La Maisontaal and seized the Black Arc, has reinforced his legions with the monks killed during the fight. The iconography of Taal has been eliminated (hence the torn banner) and replaced by the Lichmaster's grim gothic.

It was a real struggle to finish these, not because of the sculpts or patterning but simply because this month has been mad. No sign of things easing up either, must remember the hobby is there to keep me sane not to add extra pressure to meet deadlines!


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Friday, 6 January 2017

Terrain making at glacial pace...


My ambitious plan (at least, one of them!) over the Christmas break was a 4x8' modular board based on the Frugelhorn Valley from Terror of the Lichemaster. I managed to get it all carved out in the quiet workshops before going on leave. Here is it with the map for reference:


Of course, it's not 'to scale', the idea is to have a board that will give an overview of the whole valley and can be reconfigured into different 4x4', 6x4' and even 8x4' layouts to represent each of the locations more completely. Unfortunately I don't have anywhere at home big enough to lay all of it out and work on everything at once, especially with the temperature of the shed making it unusable. That meant I could work on two modules at a time in the studio, four at a push. Nevertheless, the first 4x4' of terrain is definitely usable now and should get on the table at the nest The Woods demo game on Thursday. Here are some more pics:


Crude bridge over the cascading rapids in the heart of the glacier. The ice on the glacier is painted polystyrene covered in three thick layers of Liquitex Gloss Gel. Each layer took about 3 days to dry clear! The slush on the floor of the channels is Christmas decoration 'snow' and glitter with a thick layer of Liquitex over the top.


The glacial river flows out of into the river. There'll be a glacial lake board eventually too.


A creepy doorway leads into the ice... what horrors lie within? In The Woods games next week this will be a portal to the Void, in the Lichemaster campaign I see this as the entrance to Krell's tomb. The doorway is from an RAFM Liche (sold in the UK by Oakbound).



Kemler makes his way across the frozen valley... The river is a painted base, lighlty tinted epoxy resin and three layers of Mod Podge. Clear silicone used to make more aggressive breaking water where the river is narrower, moving fast through the glacier and breaking against rocks. I wanted to give a sense of movement without definite direction on the flat boards so they can sit either way around. It means the rapids aren't quite as realistic as they could be, but worth it for the versatility. The crests are tipped with white silicone. I really liked the look of the river at each step and adding the next layer was nail-biting, but ultimately worth it I think!


This bridge is carved Styrofoam, held in place with cocktail sticks and milliput. I need to touch in where one of the sticks pushed through the surface, and give the whole thing a coat of PVA to protect it.


Zombie Dragon stalks the wilderness... Trees were commercially bought, and some are definitely better than others. I went a bit overboard buying different types to see what was out there, but the mixed look that results is pleasing. Edges of the 'dirt' areas need a bit more feathering with powdery snow.



 
More water.
 

 


Next up, basing skeletons, Grimbrin's mine and the glacier lake.
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Saturday, 31 December 2016

On the last day of Deadcember...


The dawn of a new year is just around the corner and it seems extremely likely that once again I have overestimated how many hours there are in the holiday season! Since there's no chance I'll get this lot finished today (especially with the Oakbound New Year mini to paint up for tomorrow) I thought I'd gather the undead together for a photo shoot of the army so far. These guys should get finished by end of play on Monday, a bit late for Deadcember but before work starts again.

 
 
These four terrain boards are also pretty much done. Just got to pour the resin and effects for the water (which might have to wait as there is nowhere big enough, dry enough and suitable for pouring resin and allowing it to cure for 48 hours at home at the moment). Four more boards to go which I'll slowly work on over the next couple of weeks. Sadly leaving for work in the dark and returning home in the dark isn't conducive to getting much done, hence the holiday splurge. Roll on light evenings! On the subject of which... please excuse the terrible photos, even at midday today there's not really enough light for photography! Perhaps I should hope we get snowed in over the next couple of weeks... well, we can dream.

 
A quick roundup of what's to be done still then:
Screaming Skull Catapults- need basing.
Heroquest Skeletons- needs bases cutting to 20mm square (using my new razor saw) and basing.
Zombie Dragon- done, hussah!
20 Skeleton Cavalry- need highlighting, leatherwork, decoration on barding/shields, glazing, metalwork and basing.
Monks of La Maisontaal- need basing and some details picking out.
Blue Blooded Bandits (in green)- need basing.
Krell's Krellingtons- done, hussah!
Spear Skellies- need shields finishing and basing.
Archers- need leatherwork, glazing, metalwork and basing.
Chariots...........
Former residents of Frugelhofen, Grimbrin's Mine etc. ..........

Mainly basing then, which I wanted to hold off on until I was doing the scenery anyway. Cavalry and archers have been my thing this week, hence their lack of completion. Should be done by end of Monday. And in case you're thinking 'doesn't seem like much for two weeks' work (quite a few of these guys were done in November) I didn't take the skeletons visiting to my relatives over Christmas, I took a band of outlaws instead!


A dozen familiar bandits from Foundry, ready for a demo game of The Woods I'm running next week.

Happy New Year all!
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Monday, 12 December 2016

Draggin' out the dragon

I remember when first I saw the John Blanche painting of the Zombie Dragon...


It was about 1991 and at the time there were no Fames Workshop stores anywhere near where I lived. It wasn't until three years later I would visit an official GW and by then the Flying Cabbage had been releasedso I never knew there was an earlier model for the dragon... one bearing a stronger resemblance to the art... one sculpted by the legendary Tom Meier.

When I discovered (after the rise of the internet) that the beast existed my heart was set on owning one. But I didn't have my undead army any more and older minis were getting expensive so the though went out of my mind. Then, recently, I began to think of reviving (re-animating?) my first undead army and was delighted to discover that Ral Partha Europe still stock the original Meier Zombie Dragon! I had to have one, my army would have had one when I was younger if I'd had the cash to splash, and it had to be painted as per the Blanche illustration. So last week I set to work.




I haven't based him yet as I will be making some terrain to go with the Lichemaster stuff and will base everything at the same time so they everything matches. I also bashed out a not-Mikael-Jacsen to lead one of the units, following in the footsteps of Nico and Pil and green stuffing some flames onto the head of a skeleton. He's not as definitely a character as some interpretations of Jacsen but of all the skeletons I surveyed he seemed the most appropriate to me. I painted the sword so it is heating to an orange glow in the heat of his fiery hair, the better to smite his foes. His shield colours draw some inspiration from a certain cultural reference I'm sure you won't miss...


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Monday, 28 November 2016

The Reign of the Lichemaster has commenced!

It's been a while since I last posted but I have not been idle, oh no! On the contrary I have been allocating myself a nice lot of hobby time and am working on getting all my skelly army to a basic tabletop level so that I can make good use of my time off over Christmas adding nice little details.

I've got four units to that point now, so time to do a bit of a round-up and look at how some of the miniatures choices turned out. Bear in mind these guys are not finished, but they're not too far away.



First up, the monks and masters of La Maisontaal. Resurrected by Kemler to do his bidding, the inhabitants of this large abbey still wear the robes of their order. The unit distribution above represents kinds what I'm thinking in terms of split between the masters and the monks. WFRP Lichemaster says there are 14 stone sarcophagi of previous masters of La Maisontaal under the abbey, and Dintrans himself joins them after his failed attempt to kill Kemler. In the original Revenge of the Lichemaster scenario it is Bagrian who assumes control of the defences of the abbey and is himself slain. This unit therefore consists of 16 masters including Bagrian. The rest of the robed figures are the monks and novices. I haven't settled yet on just which are which, I keep finding new models I like to add to the masters unit, so some of the previous masters are now lowly initiates! When I eventually settle the masters will have more ornate robes like in Blanche's ROTL painting, the other monks will have a few ornaments but generally more plain robes. The idea is that as they progress on the journey with Taal they add more symbols to their habits to denote their standing. The monks are joined by a small group of retainers, those employed to do odd jobs around the abbey, tend to the animals etc. Many of them now wear the skulls and other bones of creatures they once looked after.

 
The retainers will be familiar as largely C17 series skeletons. There are some nice models in amongst the monks and masters though, many of which are currently in production and very reasonable value:


These are Alternative Armies Wraiths (most of the units are wraiths, robes and all that!). They're pretty fun, I've not picked out all the armoured bits yet but the robe details are nice. Very soft metal though, their weapons bend really easily and the axe guy is going to need some weighting in his base to keep his balance.

Zealot Miniatures had this skeleton in their Twisting Catacombs Kickstarter, I'm sure he'll be available in their shop soon. He is resin... but we'll forgive him because the details are really nice, the pose is great and the skull is very finely sculpted.

These Wraiths are from Ral Partha Europe, and they're a bit disappointing. After all the other great undead I picked up from RPE these guys are quite primitive, very small and not wonderfully posed. The middle guy isn't actually from these units, he's from the Blue-Blooded Bandits (see below) and is the better of the three with all his scale armour. Still on the small side though.

 
From my least to my most favourite. These are Black Tree (formerly Harlequin) and are wonderful sculpts. The skulls are well-defined and the robes hang convincingly off the skeletal frames. They are pretty chunky, but that means they match the Citadel skeletons very nicely. I love the poses of the Wraiths especially. Suitably Grim Reapers!
 


Lastly, three that are very definitely masters. On the left is a RAFM undead bishop from the Death Command blister. In the middle is RPE's Bishop of Doom and on the right a Chronopia Necromancer. The RAFM model is a little smaller than the others, but that makes him seem suitably frail. He's doing a fun Pope wave as well. I'm looking forward to doing glowing eyes, censers etc. on them. You might also spot some of the LOTR Ringwraiths hiding amongst the Wraiths which work pretty nicely. The only figures I don't recognise are these which I got in a bulk lot. If anyone knows what they are let me know:




The next unit are former Men At Arms from the Duc de Quenelles' doomed legion which attempted to halt the Lichemaster's ransacking of La Maisontaal. Tancred's knights are still to come (they may be my main Deadcember project) but I thought I'd try a few things out on this unit of spearmen. Principally I wanted to see whether a few blue rags were enough to give a sense of previous uniform whist still keeping the aesthetic of the army and to try out the effect of painting all the metal with a rust effect paint. The rust effect I am very happy with, although it dries very opaque and the semi-translucency of when it is about half dry would be optimal. I may try a couple of glazes (orange or sepia) to 'wet' it down a bit. It also dries fast, so it's essential to shake the pot and rinse the brush every three or four miniatures. Also pleased with the blue. The more 'fully clothed' Mantic skeletons help with the idea of uniform, whilst the more 'naked' skeletons display the bone technique which is holding the look of the army together. I don't think it would be so effective with all Mantic or no Mantic skeletons, but this balance seems fine to me. There are also shields to come.


The bulk of this unit are Celtos Fir Bolg skeletons, still available from Brigade Models. Their spear unit is very good value and I just added the axe champion as the champion from the set isn't very distinctive from the rank and file. These are good, solid sculpts. Nicely posed and flexible enough to be bent slightly to create the impression of more poses than there are. The bones are well-defined and the bits of armour nicely conceived.


These are more Black Tree miniatures. Just look at their happy, grinning faces. They're obviously rank and file and were a little over a pound each. They scale well with the Celtos and Citadel miniatures.


Then there's Mantic. Now I will admit to not being a fan of Mantic generally. The skeletons do ok to add a splash of colour (not much fabric on the others) and indicate their previous life as soldiers of Bretonnia. Their skulls are nice and granny but they're much smaller than the others and don't have that Jason and the Argonauts look that I want in a skeleton warrior. I've dotted some of the bits from the box about (at least they're cheap and flexible) for variation but I wouldn't want a whole unit of them.

There are also a few skeleton spearmen from Northstar's skeleton horde. I took a gamble on these because they're cheap. You get 10 randomly assorted models, and honestly I was hoping for some more scythes. Never mind, good to bulk out the spears anyhow. They're hit and miss, the sculpting isn't very sharp and the skulls are all a bit deformed, but as rank and file on the tabletop you can't fault the price.


And then there are the Blue-Blooded Bandits, Zwemmer's cronies from the bad old days on the Frugelhorn. I imagine them as disenfranchised nobles booted from the family seat for unsavoury practices. Zwemmer was also a champion of Nurgle (although secretly) so I wanted a heavily and finely armoured look with a nod to decay, hence the small patches of rust and the green tinge to their weapons. Although they died long before the unfortunate Men at Arms in the previous unit their equipment began as significantly higher quality and perhaps their ice-burial has helped preserve the shine of their blades. The red cloaks, plumes and accents help to tie them in with the monk units. See if you can spot the interloper into their ranks...


 

The majority of this unit are from Ral Partha Europe, collected together from across their various ranges. I'm sure RPE need no introduction so I will just say that their skeletons are excellent.


There are also a couple of Chronopia miniatures in this unit which I mentioned in a previous blog post. They aren't strictly undead miniatures but I had them in my first undead army (long gone now) so I was excited to buy them again for this one. I think my second attempt at painting them is better.


The Lich Lord from Grenadier was my reason for placing an order with them in the first place. Shipping was too expensive for just one miniature, so I had a look round and just about gathered enough I liked to pick up this chap. He's a nice model, shame the rest of the Grenadier range is a bit inconsistent. There are a few nice ones (I think ex-Ral Partha actually) but I'm not a big fan of most of their undead. Did you spot the interloper? Here he is, on the left. He's actually a Goblin Knight, but I thought his armour and concealed face would allow him to blend in just fine.

Ok, that's it for now. Another three units got primed at the weekend so I'll try and get at least another one done this week then it'll be into deadcember!






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Fimm McCool's

Fimm McCool's