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Monday, 30 October 2023

Weirder Sh*t (Or "I'd have gotten away with it too if...")

 


This weekend just gone was the annual Warlords of Albion Halloween game- Night of the Living Lead. This would be the last one at Foundry before they (potentially anyway) move location so I thought I ought to go up having not been to any of the others. These games always have a good ol' satirical focus and this year was no exception. The village of Sunlit Uplands was having a by-election since all their previous leaders have proven to be vampires. The aim of the game was to get as many votes as possible for your own particular politician... by whatever means! However, I decided to go in a completely different direction and make a warband of pesky kids who, being too young to vote, are ignoring the adults and doing their own thing. I did have a politician, but Bellamy Corvid (despite having a solid band of downtrodden yokels behind him) was 'prevented' from getting anywhere near the polling station to register his votes.


I decided a good Halloween theme would be 'Kids on Bikes'- ET, Goonies and Stranger Things as direct influence. These would be running around trying to do their own objectives and get under the feet of the 'grown up' activities. The first trio is the original, Lliot, his brother Mikel and the strange little creature Y.T. who they are trying to get back to a particular location so his space ship can come collect him... Rather than bikes (which aren't very medieval) I decided they should have hobby horses.


Y.T., being a creature not of this planet, is best left alone. Unfortunately some voters decided to walk into his tone circle whilst he was waiting for his ride and Y.T. was revealed as the Ymgaarl Thing! A genestealer of course... He savaged one of the voters but opted to plant a 'seed' instead of tearing their face off as per the Rogue Trader rules. There was only one turn of the game left, but it was long enough for the voter's controller to roll a 6 and spawn the demi-Ymgaarl. Well, extra arms come in handy whilst voting, right? 

The second bunch of kids are the Loonies, on the hunt for the hidden treasure of One-Eyed John Thomas, nastiest of the pirates. They went equipped with rotten eggs (torinoko grenades) and Errata's spring-loaded boxing glove (short range pistol), but ended up needing none of them. They talked their way into the dwarf bar which had the tunnel running below it and emerged with very little drama on the cliffs overlooking the town. 


Burner, Tef and Endie, the more grown-up of the bunch. They were tempted to get in on the voting action but got largely ignored.

Here's the Wierder Sh*t crew. The dwraf Nog had equipped them with Heinz bean tin communicators so they could ride around on their hobby horses and Mad's skateboard trying to find the chaos rift for Elf to close. Elf (German for eleven and definitely fitting the misisng role in their little DnD party) being a level 5 elf wizard. She managed to get two of her three spells off, shielding the gang from arrows and causing a bunch of bugbears blocking their path to fight amongst each other whilst they snuck through. Unfortunately the minotaur that then raged into her whilst chasing fleeing cultists was too tough to suffer from her leg breaking ability and took her head off whilst Tayr stood looking on. A fitting end to one of the most irritating child stars of the current age... Mad managed to escape and skate away, taking the blows on her pads, only to be met by a bear in the woods and devoured.






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Monday, 23 October 2023

Cult of the Leering Lune month 3


Another big unit of spiky stick boys has joined the ranks of the Night Gobbos! It's been tight going this month as there have been lots of other things (nuisances, troubles and celebrations) going on. Nevertheless I actually managed to have a clear weekend to finish them off. The plan is to get the big units out of the way before the nights draw right in so that my limited hours of light for painting in the winter can be spent on smaller amounts of figures. These I have primed ready to go because who knows when there will be another dry day...


This is another 'monopose' spears unit made up of a cheeky spear chappie. I'm not sure there were any unlisted variants of this one? I haven't found any on my collecting journey.


I swapped the banner and gong around as both these guys are duplicates of models already in the army. I also lengthened the banner. I'm not sure why the night goblin standard bearers all have such short poles... perhaps to cram more into a mould? The champion is also a duplicate so I gave him to Kev Adams at BOYL in the hope he'd put a new head on. He did not disappoint! 



My front rank goblins got a bit of extra attention on their hoods just to spice up the look of the unit a bit from the front.



The rest are quite plain. They do have yellow moons and flares on their hoods but they're not easy to see against the cream. I probably should have outlined them in black.


The essential fanatics for this unit share the yellow hoods of the command squad to associate them with their point of origin.


Another shaman has crept into the month's output, this time with his familiar. Again sharing the yellow hood motif. This guy is a Heartbreaker Dark Goblin from Ral Partha Europe. A number of the Heartbreaker figures have been coopted into my night goblins for variety, including the two on my first machinery of destruction...


The wolf chariot. The chariot itself is Harlequin/Black Tree, which I purchased with no crew or wolves from a chap at Colours last year. The replacement wolves are also Ral Partha Europe. Since the two goblins in the crew are quite a bit larger than the rest of the night gobbos I decided putting them in the chariot would disguise this.




I have tried to give the chariot a bit of the look of the classic Kev Adams machineries with some putty plants and rocks on the base. Not as many as on Kev's (it has still got to fit in with the rest of the army and I didn't have an entire day to sculpt little features for the base) but I may add to it at some point in the future.


Let's do the points/gold coins/costings thing then. From month three of the challenge you only get 25 'gold coins' to spend each month and the army has to remain 4th edition 'legal'. Fortunately I still had 34.6 gold coins banked from the last two months (goblins be cheap y'all) so no danger of running out of funds just yet. By my calculations this is 36.45 gold coins (fanatics are 1.15 each if you're wondering where the odd decimals are coming from). It takes the army total up to 1157.5pts with 511 pts of characters, 560.5pts of mobs and 86pts of war machines, so totally fine on the legalities front too.



 


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Thursday, 28 September 2023

Cult of the Leering Lune- Night Goblins month 2

First things first... I realised looking at my Blogger reading list that Grinning Loon has been claimed by Dave Powell for his excellent Grinning Loon Project, so in deference to his claim I have adjusted the name of my goblin clan. I originally wanted to use Grimacing or Leering but they didn't seem to have quite as satisfying a ring as Grinning for this purpose. Leering Visage was what I was initially going to go with, but it felt a bit too erudite for mere goblins. Anyway, the alliterative Leering Lune (with Lune suggesting crescent-shaped rather than mad, but both moon references) will do. It also lets me step aside from clan so as not to risk any supposed links with their pointy white-ish hoods and robes...


Month 2 of the Tale of 4th Gamers challenge and the purpose of this month was to make the army 'legal' according to the 4th edition lists. I did the points calculations a the end of the last post if you're interested. That meant another big block of goblins, this time with hand weapons and shields, their requisite fanatics and a character model just to keep things interesting.


Second attempt at a banner printed onto fabric from a design in Forces of Fantasy. Ok, but still not happy with the distressing. It looks too dabbed on and not natural enough. Will revisit after I have practiced some more!



The champion is a regular goblin, but his pointy helmet spike means he doesn't look out of place. I probably ought to have put him in my unit of goblins with pointy head spikes... but maybe it's better he stands out. The musician I realised when I started painting is the same model as in the first unit. I probably should have done some conversion work on him to make him a bit different.


Middle finger gobbo is, of course, the best of the night goblin models. A unit of thirty of him would be nice... but he is also the hardest to get hold of. Probably because everyone is hanging on to theirs! I swapped the middle guy's axe for a big hammer so he can sit in the front rank and stomp elves whenever he gets the chance. Actually, I think this may be my favourite night goblin sculpt, the mischievous grinning expression is perfectly goblin. The flail goblin may be my least favourite of all the goblin sculpts, I'm not keen on the shorter robe. I think it was a mistake to highlight this by painting them with brightly-coloured shoes but I'm not going back now and painting their socks brown.


More weapon swaps for the same of variation and some bending of wrists. As it's a mixed unit and not a monopose one I want to avoid ranks of the same figure.


I will hold my hands up to a bunch of these shields being resin casts from a simple mould of the originals. Unfortunately I didn't have enough of the plastic ones in my bits box and finding bulk lots of just this shield design doesn't seem likely. I'm not totally sold on the grey metal that I have give them. It's nice and muted but quite similar to the look of the weapons in my Skaven force and I feel like the goblins should have more rusted, weathered implements. I have some rust effects and weathering powders to play with so these may get used in the future... but I don't want to duplicate the rusted effects of my Undead!


The little dudes creeping into the middle of the back ranks of this unit are Goblin Hood models (available from CP Models I believe, though I bought these from Macrocosm) placed to bulk out the numbers. I had to cut their legs off, putty long robes onto them and extend their hoods to make them pointy but having Kev Adams faces they don't look too out of place.


As you can see the Goblin Hood models are still taller and less hunched than the actual night goblins. Can't really do much about that short of basically rebuilding the models. They're ok though, it means their heads can be seen above the ranks in front and I don't expect they will be on the table for very long...

Of course every unit of night gobbos needs to have its fanatics. I wanted to get as many different fanatic models into the force as possible as they are all great. These are some C27 pre-slotta ones. Their hoods kepe them blending in nicely. I did have to make a decision as to what colour goblin hair should be. Purple and bright green crossed my mind, but I think the contrasting orange sets it off nicely and keeps the model unified with his unit.


I had to trim the metal base on the hairy goblin to fit him on his round base. This left the ball and chain exposed and, naturally enough, it has already snapped once. Soft lead and all that. I am hoping the pin, superglue and green stuff will keep it attached. The third Compendium calls two of these guys Agrat and Zitty and lists them as Perry sculpts. The sulky chap that looks the most night goblin doesn't seem to have been included in the lineup after the second Compendium but I assume he's also the work of the Perrys.


From some things much older than the rest of the unit to something newer. The goblins from 5th edition onwards (after Kev left GW) take a radical shift in aesthetic to one I'm not keen on, with the exception of this guy. Since he appeared as Oddgit the shaman in the Idol of Gork campaign and again on the cover of the 6th edition Ravening Hordes I have been a fan. He's got just enough continuity with the previous generation of goblins and as a special character some distinguishing features aren't too big a deal. I've since decided to give all my goblin shamans (yes, lots of them!) familiars so he'll be getting his next month.

Lastly, here's a preview of what's coming for October. I finally managed to get a Kev 'Ed done at BOYL! Well, actually once again I got my model in late and it was bumped down the queue, but Kev was very kind and said he'd take it away to do, then ended up staying late at Foundry and doing it there so Diane sent it through the post to me and it arrived a couple of weeks ago. Champion for the next unit.



 


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Tuesday, 26 September 2023

A Barbarian with a Brawdsward!

Some years ago a set of potentially 'first iteration' Heroquest Heroes came to light. Since then a number of these have appeared in various collections and eBay shops. Make of it what you will... Painted versions of these that clearly date to the same era as the more famous Heroquest prototypes can be seen in the Foundry cabinets. Being not that interested in them I didn't take a proper photo but you can see this barbarian below the AHQ Heroes in this picture.


Of course the barbarian I'm really interested in is the proper one shown below. However two points- 1) He's pretty much the same model (I have spent a while in front of the Foundry cabinet comparing them) with the only real differences being the sword (turned 90 degrees and with a different hilt) and the fur on the boots. 2) The 1st iteration barbarian is, as I have said, seen infrequently for sale whereas the actual barbarian model never comes up. For this reason the last time I saw a 1st iteration barbarian for sale I took the plunge, intending to do some conversion work.


Now if this was a truly rare figure I would feel very bad about cutting him up and gumming his legs up with putty, but as I have hinted I don't believe all these 1st iteration barbarians are truly vintage castings. Whether they're from the original mould or not I honestly couldn't say, not being able to compare them side by side with the one in the cabinet. It was a pretty simple matter to cut off the sword, turn the blade and resculpt the hilt. I added fur to the boots and bulked up the bracelet a little with green stuff. Voila, a passable proper barbarian prototype. I'm not so keen on my paintjob unfortunately. One of those cases where I think I got the wrong colour from step one and the more I tried to correct with washes and overcoats the more contrasty it got. Really I should strip him and start again, but not right now. Maybe something for the future.



 


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Fimm McCool's

Fimm McCool's