Now, he's set aside for a special project, but since I was dancing around the room in excitement over the thought of a Snotling my good lady said "why don't you make an entire Snotling army?". Of course, some people have done, and of course all the things I immediately thought of (rat cavalry, bat-riding snotlings etc etc...) have been attempted, but the lists I can see don't look all that exciting so I thought I might try something along these lines:
Cave Snotling Army List:
Lords: Big Momma Snot (4,3,2,3,3,6,6,5,7, 30pts) on 40mm base with a retinue of 3 snotling guards
Tribal Chiefling (4,3,2,3,4,6,6,6,7, 35pts) on 40mm base with retinue of 4 snotling guards
Heroes: Big Snot (4,3,2,2,3,6,5,6,6, 25pts) on 40mm base with retinue of 4 snotling guards
Shaman (4,1,0,2,2,4,3,6,6, 25pts) on 40mm base with entourage of 3 wierdling apprentices
(Note- of course, snotlings dislike and never use magic. The snotling shaman instead has several potions at his disposal which produce random, comical effects each turn- on a realm-of-chaos-style massive effect generator. If the shaman dies, as a result of his potion or otherwise, one of his apprentice wierdlings steps forward.)
Core: Tribesnot base (4,2,0,2,2,5,3,3,4, 15pts)
Huntsnot base (4,2,2,1,2,5,3,3,4, 15pts)
Special: Snotling Brave base (4,2,2,2,3,5,3,5,4, 20pts)
Ratlings (rat:6,3,0,2,2,1,4,1,6 snotling rider:4,2,2,1,1,1,3,1,4, 4pts) 20mm base
Pump Wagon (2d6,-,-,4,4,3,-,-,- crew:-,2,-,2,-,-,3,3,4, 45pts)
Rare: Batling (bat:1,3,0,2,2,1,1,1,3 snotling rider:4,2,2,1,1,1,3,1,4, 6pts) 20mm base
Sawmaster base (4,2,0,2,2,5,3,3,4, 25pts) - based on the classic 'snotling sawmaster and dwarf with inferiority complex' figures... special rules for popping up from holes to take down warmachines!
Wild Squig (4,4,0,5,3,1,3,2,3, 8pts) 20mm base
What do people reckon? I've made the price of snotling bases cheaper because if they're the mainstay of the army there need to be plenty of them... plus I think they're overpriced anyway. Not sure whether snotling characters should be individually based (or how that would work ranking them up) so I've gone for swarm bases for all now, with the option to upgrade Big Snots and Chieflings and their retinue to rat/batlings- not sure how that would work then mixing the stats together, might have to make them individual characters that come with free 'retinue' snots. There also needs to be a whole lot more mushroom action in the army! Ideas?
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